Collection of useful Unity Shaders, made for VRChat. They are not dependent on its SDK but some features rely on VRChat shader globals. Unless specified, they have only be tested in a PC VR VRChat ...
Abstract: This paper presents a new category that has been added to the classification of Kim and Ko (2017) for programming learning systems, namely the Online Coding Tutorial System (OCTS) category.
When.CollisionWith("ball") .Begins(Audio.Play("ball_tagged_loop")) .Ends(Prefab.Spawn("sparkles") .At(Target) .Run(Wait.Seconds(2)) .Despawn()); Coming soon for Godot ...
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